First. A caveat. I do NOT want these pages to be taken for instructional material on how to write software in Basic. I am NOT an expert – or even a passably decent programmer – in Basic. I’m a novice, well, perhaps a bit more, but certainly not anyone who could be considered a developer […]

…and how it pertains to computing. As those who know me already are aware: I’m a huge GNULinux fan. About that name: “GNULinux’… I will endeavour to use that name instead of just Linux because Linux is just the OS kernel. Users don’t actually see it: they ‘talk’ to GNU, which is the UI and […]

Tightbytes as a site has gone so many directions, it must seem a bit schizophrenic to those randomly following it. And the current direction says nothing changes under the sun. Recently, I had been having a new look at Blender 3D by the Blender Foundation, mostly because of Cycles, the new real-time render-review/game render engine. […]